Final Prophecy Update and Finishing Things

The second draft of my fantasy short is done. I’ve written about “The Final Prophecy” before, but I will add that finishing the second draft was tougher than expected. When I got to the last chapter and a half, I stalled. That’s usually a good sign, because the harder it is for me to finish something, the more I’ve loved working on it. So much so, I don’t want it to end. Luckily, I eventually got tired of procrastinating and went back to work.

The next step is more revision. Editing used to scare me, but now I see it as a chance to polish and tweak where needed – and in the worst case scenario spot a dud before I send it out into the world. Finishing the second draft is still a milestone worth mentioning, because this is the part of the process where I involve a few trusted readers. They are the Wise Ones who point out where the holes are, and the inconsistencies as well as the gems and the exciting stuff. Their feedback provide the setup for writing draft three.

There is also inspiration coming from the gaming campaign, I’m running parallel to the writing. We just finished running an adventure set a few years after the events described in “The Final Prophecy”, but in much the same location, and some of the questions posed by the players as part of our game, provided excellent fodder for the story. Details about the daily life, geography and mythology that had not crossed my mind before.

And it doesn’t end there. I recently read two excellent pieces that helped kick me back into writing mode. One is an interview with Stephen King by Neil Gaiman. The insight into King’s process and approach was highly motivating to me. Then I read Second Drafts are a Way of Life by Ryan Macklin, the timing of which could not have been better. Both are recommended reading to any writer.

Now I’m going to take a short break from the story, while I filter it out to the Wise Ones. And in the meantime, I hope to ride the wave of finishing things, and get my arcade iPhone game – Nebula Rescue – done and out the door.

A Prophecy and the End of an Age

I just finished the first draft of a fantasy short with the working title “The Final Prophecy of Jalahar”. I may change the title later, and keep this as a subtitle, but never mind that for now. Finishing a first draft is always a great feeling and this is no exception.

More than anything, I’m happy to have written (and finished) a piece of fiction. I’ve missed writing fiction, and fantasy is a genre I haven’t touched in years, unless you count writing out gaming adventures as fiction (which I don’t). The creative freedom when writing, is one of my favorite things in the world, because you can literaly invent and do anything. It’s daunting for that same reason.

This particular story is part of a grander scheme. I plan on releasing it online when it has been edited, polished off and illustrated, and if enough of you like the story I will write another one. I have a couple of hundred years worth of tales to tell about this world I am creating, and because of that I want to let the readers pick which details they want to hear more about in the next story.

The story itself takes place towards the end of the Age of Glory. If you saw my post about the creation myth, you may have noticed that I split my timeline up in Ages of historical significance. The Age of Glory is period of stability and prosperity amongst common folk, which I thought made it a good, neutral starting point.

The main character in this story is a young novice monk named Hedric. I am not going to reveal too much about the plot, except that it has something to do with a prophet named Jalahar. If that just isn’t enough for you, I have posted part of the prophecy itself below…

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The Creation of a Creation Myth

My very first novel length story was a fantasy tale based on a roleplaying campaign I had run with a group of friends, a couple of years earlier. It was back in the 90s somewhere, when this idea first took hold of me. I wrote the story, made a handful of photocopies and handed them to friends and family, and that was the end of it. Except not really. A decade and a half later, here we are.

Some of the basic ideas in the story kept coming back to me over the years, and eventually, not too long ago, I stopped resisting and started taking notes. I was excited to have given in and returned to an old source of inspiration, but I soon discovered that I had unleashed an unstoppable force. So many ideas for details, myths, legends, heroes, villains and places popped into my head, my note taking couldn’t keep up.

I wanted to write a specific story, but found I needed to know more about the past for it to work, so I set about writing another story, about one of those past events. Only to find that I needed to go even further back in time. So finally, I said fuck it and started at the very beginning – with the creation myth!

I took a look at the notes I already had about my pantheon of gods and the earliest ages, and then wrote them out how I imagined they would be written in the Allbook, the holy scriptures of my imagined world.

What my ultimate ambitions are for this, I honestly cannot say. It started with old, festering inspiration, an itch to write some fiction, and because I missed the nerdery of running a roleplaying campaign. But because I am having so much fun with it, and because I hate the thought of anything gathering digital dust on my hard drive, I thought I’d share the creation myth.

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