Marshberg Haven is defended by armed commoners, an order of knights and wooden palisades, and governed by a retired adventurer.
The town has temples for Erathis, Moradin, Pelor and Melora.
The main industries are crop farming, wizardry and gardening.
Marshberg Haven is also known for its taverns and eateries, occasional visiting monsters and a nearby ruin. Nearby terrain includes cultivated fields and farmland.