Whilst traveling down a mountain road, the heroes come to a halt when they find that the bridge across a chasm has been torched. That is just the first obstacle in the 3-encounter delve style side trek.
The Broken Bridge is designed for a party around levels 4-5, but could be easily adjusted. I originally sketched it out for use with my own group, before I happened upon the Orcs of Stonefang Pass, which I ended up running instead. However, that did not keep me from finishing the Broken Bridge delve, so I could share it here. Continue reading
Here is an in-game location I made up prior to starting the current adventure, Orcs of Stonefang Pass. I needed a place where the road could split off onto an old, forgotten pass, and doulbe as a place where the heroes could get the quests for the adventure ahead. They were already on the road, heading into the mountains, so this was my solution.
The Thirsty Dragon Pub is an inn in the middle of nowhere. A place for traveling merchants, pioneers and other restless souls to find a bed and a moment of comfort. And some of the best and most exquisite drinks gold pieces can buy. Alongside the inn itself is a combined guard house and jail, also known as the barracks and outside, you’ll find the wagons and tents of passers through without the luck or means necessary to secure a room. Continue reading
As mentioned in an earlier post, I give my players homework and reward them with experience points. This is partly to speed up leveling a little, partly to have more roleplay and less fighting without slowing down the game.
A while back, I gave them a simple form to fill out about their character. I asked them to describe the first impression they believe they leave on others. I gave them some multiple choice options for opinions on Morals, Religion and Wilderness vs. Civilization, and finally asked for a few keywords relating to their fears and leisure activities. It sounds like a lot (and it is), but the form only took a few minutes to fill out. Continue reading