This is the first part of two, in which I focus on AI. In this part, I will take a look at some of the issues surrounding artificial intelligence, that I find most problematic. Part two will focus on the positive. It’s almost trendy to hate AI these days. I can’t jump on that bandwagon,… Continue reading The Ugly Side of AI
Author: Rasmus
Nerd and immigrant who uses words, pictures and sound to tell stories.
Game Development Should Not Be a Marathon of Sprints
You probably know the quote, “it’s not a sprint, it’s a marathon.” Usually used in reference to long term thinking, resource management and prudent planning. However, if you work in games a “sprint” will likely remind you of how work is structured into similarly named time blocks of 2-4 weeks. One sprint follows the other… Continue reading Game Development Should Not Be a Marathon of Sprints
Artificial Intelligence in the Name of Cthulhu
I created an AI that worships Cthulhu. Worse, I created a data set so anyone can make their own cultist. Both data set and a language model that has been fine tuned on it can be downloaded for free from huggingface. But let me rewind a bit, and explain how I ended up on this… Continue reading Artificial Intelligence in the Name of Cthulhu